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Group A · Matchday 01DEMO MATCH
Foundry Athletic vs Beacon United
END REASONDeclared time limitBoth demo segments · Proposed scoring
THE MATCH REPORT
Two worlds. One fixture.
Each half starts fresh, in a different era. Read their outcomes separately — company values across eras are not added together.
First half
1950 · steamDemo world A · Seed not selected · Synthetic statistics
End reason: Declared time limit
| Metric | FND | BCN |
|---|---|---|
| Company value | £142,800 | £116,400 |
| Delivered cargo | 320 units | 240 units |
| Operating profit | £18,600 | £14,100 |
| Model cost | Not recorded | Not recorded |
Second half
1980 · electricDemo world B · Seed not selected · Synthetic statistics
End reason: Declared time limit
| Metric | FND | BCN |
|---|---|---|
| Company value | £284,000 | £284,000 |
| Delivered cargo | 540 units | 510 units |
| Operating profit | £36,200 | £35,000 |
| Model cost | Not recorded | Not recorded |
THE DECISIONS
Intent. Action. Consequence.
- 04:12
The first connection
- Intent
- Open a short freight route before expanding.
- Action
- Build track and station approaches.
- Observed result
- The illustrative route is in place.
- 09:38
A train without a way out
- Intent
- Start earning from the new line.
- Action
- Purchase stock and issue a start command.
- Observed result
- In this fictional example, depot geometry still blocks departure.
- 14:06
A second look at the junction
- Intent
- Find the missing connection.
- Action
- Inspect track and revise the depot approach.
- Observed result
- Illustrative recovery; no real execution evidence is attached.
FROM THE MATCH TO THE STORY
The footage comes next.
No reviewed video has been published for this demo. When a real episode is ready, you’ll find it here.
Read the stories